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Curriculum

Connected to what your child learns.

Keniah is built on Kenya's Competency-Based Curriculum. Your child meets the same ideas they learn at school, through stories, games and explorations instead of more pages.

How mapping works

From the official design to a single Experience.

We use a controlled curriculum structure rather than loose subject labels. Each Experience is tied to a specific learning outcome, along with the competencies and values it genuinely supports.

  1. Curriculum version

    Kenya CBC, Junior School

  2. Grade

    Grade 7

  3. Learning area

    Social Studies

  4. Strand / theme

    A strand from the official design

  5. Sub-strand

    A sub-strand within it

  6. Specific learning outcome

    What the learner should be able to do

  7. Keniah Experience

    Medium of Trade

Starting with Grade 7

Our reference Experiences.

We're building Keniah carefully, beginning with a Grade 7 reference set across four learning areas. Each one shows a different way an Experience can bring the curriculum to life.

  • EnglishStory

    The Kite That Carried Three Names

    A story with a dilemma at its heart. Children follow the kite, make choices for the characters and explain why.

  • MathematicsGame / Mission

    Expression Craft

    A game built around algebraic expressions. Children build, test ideas and find more than one way to a solution.

  • Social StudiesDecision

    Medium of Trade

    How did people exchange goods before money, and why did that change? Children trade, decide and see what follows.

  • Creative Arts & SportsCreate & Try

    A Create & Try challenge

    An open-ended making challenge that values a child's own ideas, on screen and off it.

Learning areas

Across the Junior School learning areas.

Keniah is designed for the learning areas children meet in Junior School, with Upper Primary to follow. Content grows one well-made Experience at a time, so not every area is available on day one.

  • English
  • Kiswahili
  • Mathematics
  • Integrated Science
  • Social Studies
  • Pre-Technical Studies
  • Agriculture & Nutrition
  • Creative Arts & Sports
  • Religious Education

If it could be a textbook page, it isn't a Keniah Experience.

Every Experience has to justify being digital, with animation, interaction, choice, simulation, sound or play that adds something a page can't.

Help shape Keniah from the start.

We're inviting a small group of Kenyan families with children in Grades 4 to 9 to try Keniah early and tell us what works.